1 |
if (active == 1) |
2 |
{ |
3 |
if (collide == 1) |
4 |
{ |
5 |
global.interact = 1; |
6 |
collide = 2; |
7 |
timer = 0; |
8 |
obj_mainchara.phasing = 1; |
9 |
} |
10 |
if (collide == 2) |
11 |
{ |
12 |
if (obj_mainchara.x < 340) |
13 |
obj_mainchara.x += 1; |
14 |
if (obj_mainchara.y < 104.5) |
15 |
obj_mainchara.y += 1; |
16 |
if (obj_mainchara.y > 105.5) |
17 |
obj_mainchara.y -= 1; |
18 |
timer += 1; |
19 |
if (obj_mainchara.x >= 339) |
20 |
{ |
21 |
obj_mainchara.x = 340; |
22 |
obj_mainchara.y = 105; |
23 |
tileguy = instance_create(obj_mainchara.x, obj_mainchara.y, obj_tileguy); |
24 |
obj_mainchara.visible = false; |
25 |
collide = 3; |
26 |
} |
27 |
} |
28 |
if (global.plot > 167) |
29 |
active = 0; |
30 |
} |