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gml_Object_obj_jerry_Alarm_5

related scripts: Alarm_10 • Alarm_3 • Alarm_5 • Alarm_6 • Create_0 • Destroy_0 • Step_0

(view raw script w/o annotations or w/e)
1
if (ditch == 0)
2
{
3
    with (blconwd)
4
        instance_destroy();
5
    with (blcon)
6
        instance_destroy();
7
    talked = 0;
8
    whatiheard = -1;
9
    global.mnfight = 2;
10
}