1 |
s_buffer += 1; |
2 |
draw_set_color(c_black); |
3 |
ossafe_fill_rectangle(x, y, x + 40, y + 60); |
4 |
if (open == 1) |
5 |
{ |
6 |
if (instance_exists(s1)) |
7 |
{ |
8 |
with (s1) |
9 |
instance_destroy(); |
10 |
with (s2) |
11 |
instance_destroy(); |
12 |
} |
13 |
if (ox < 20) |
14 |
{ |
15 |
ox += 2; |
16 |
c_sound = 0; |
17 |
s_sound = 0; |
18 |
} |
19 |
if (ox >= 20) |
20 |
ox = 30; |
21 |
} |
22 |
if (open == 0) |
23 |
{ |
24 |
if (instance_exists(s1) == 0) |
25 |
{ |
26 |
s1 = instance_create(x, y + 40, obj_solidsmall); |
27 |
s2 = instance_create(x + 20, y + 40, obj_solidsmall); |
28 |
} |
29 |
if (ox > 0) |
30 |
{ |
31 |
ox -= 2; |
32 |
o_sound = 0; |
33 |
} |
34 |
if (ox < 0) |
35 |
{ |
36 |
ox = 0; |
37 |
if (s_sound == 0) |
38 |
{ |
39 |
snd_play(snd_elecdoor_shutheavy); |
40 |
s_sound = 1; |
41 |
} |
42 |
} |
43 |
} |
44 |
anim += 1; |
45 |
if (ox < 20) |
46 |
{ |
47 |
draw_sprite_part(spr_darkelevator_l, 0, ox, 0, 20 - ox, 60, x, y); |
48 |
draw_sprite_part(spr_darkelevator_r, 0, 0, 0, 20 - ox, 60, x + 20 + ox, y); |
49 |
if (type == 1) |
50 |
{ |
51 |
draw_sprite_part(spr_megadoor_l, 0, ox, 0, 20 - ox, 60, x, y); |
52 |
if (red == 1) |
53 |
draw_sprite_part(spr_megadoor_red, floor(anim / 5), ox, 0, 19 - ox, 12, x, y + 12); |
54 |
if (yel == 1) |
55 |
draw_sprite_part(spr_megadoor_yellow, floor(anim / 5), ox, 0, 19 - ox, 12, x, y + 25); |
56 |
draw_sprite_part(spr_megadoor_r, 0, 0, 0, 20 - ox, 60, x + 20 + ox, y); |
57 |
if (blu == 1) |
58 |
draw_sprite_part(spr_megadoor_blue, floor(anim / 5), 0, 0, 17 - ox, 10, x + 23 + ox, y + 13); |
59 |
if (gre == 1) |
60 |
draw_sprite_part(spr_megadoor_green, floor(anim / 5), 0, 0, 17 - ox, 10, x + 23 + ox, y + 26); |
61 |
} |
62 |
if (type == 2) |
63 |
{ |
64 |
draw_sprite_part(spr_door_redkey, 0, ox, 0, 20 - ox, 37, x, y); |
65 |
draw_sprite_part(spr_door_redkey_r, 0, 0, 0, 20 - ox, 37, x + 20 + ox, y); |
66 |
if (red == 1) |
67 |
{ |
68 |
w = 13 - ox; |
69 |
if (w < 0) |
70 |
w = 0; |
71 |
draw_sprite_part(spr_door_redkey_brightl, floor(anim / 5), ox, 0, w, 15, x + 7, y + 18); |
72 |
w = 15 - ox; |
73 |
if (w < 0) |
74 |
w = 0; |
75 |
draw_sprite_part(spr_door_redkey_brightr, floor(anim / 5), 0, 0, w, 15, x + 20 + ox, y + 18); |
76 |
} |
77 |
} |
78 |
} |
79 |
draw_sprite(spr_door_edge, 0, x - 4, y - 3); |
80 |
if (instance_exists(obj_mainchara)) |
81 |
{ |
82 |
if (point_distance(x + 20, y + 60, obj_mainchara.x + 10, obj_mainchara.bbox_top) > 50) |
83 |
{ |
84 |
if (open == 1) |
85 |
caster_play(snd_elecdoor_close, 1, 1); |
86 |
open = 0; |
87 |
} |
88 |
if (point_distance(x + 20, y + 60, obj_mainchara.x + 10, obj_mainchara.bbox_top) < 40 && shouldopen == 1) |
89 |
{ |
90 |
if (open == 0) |
91 |
caster_play(snd_elecdoor_open, 1, 1); |
92 |
open = 1; |
93 |
} |
94 |
} |