1 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (0, 0, 0, 0, 0); |
2 |
myinteract = 0; |
3 |
image_xscale = 1; |
4 |
image_yscale = 1; |
5 |
reeled = 0; |
6 |
image_speed = 0; |
7 |
orx = 0; |
8 |
if (global.plot > 100 && global.flag[5 fun] == 65 && global.flag[7 true_pacifist] == 0) |
9 |
{ |
10 |
orx = 0; |
11 |
if (ossafe_file_exists("undertale.ini")) |
12 |
{ |
13 |
ossafe_ini_open("undertale.ini"); |
14 |
srx = ini_read_real("General", "fun", 0); |
15 |
var dosave = 0; |
16 |
if (srx == 65) |
17 |
{ |
18 |
orx = 1; |
19 |
global.flag[5 fun] = 0; |
20 |
ini_write_real("General", "fun", 0); |
21 |
dosave = 1; |
22 |
} |
23 |
ossafe_ini_close(); |
24 |
if (dosave) |
25 |
ossafe_savedata_save(); |
26 |
} |
27 |
if (orx == 1) |
28 |
orx = choose(0, 1); |
29 |
} |
30 |
if (orx == 1) |
31 |
room_goto(room_soundtest Snowdin - Sound Test Room [Dogchecked]); |