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gml_Object_obj_lastbeam_Create_0

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1
range = 1;
2
timer = 9;
3
col = 16777215;
4
siner = 0;
5
beamtime = 10;
6
targetx = obj_heart.x;
7
targety = obj_heart.y;
8
home = 0;
9
beamsfx = caster_load("music/sfx/sfx_rainbowbeam_1.ogg");
10
beamsfx2 = caster_load("music/sfx/sfx_rainbowbeam_hold.ogg");
11
last = 300;
12
hits = 0;