1 | scr_depth(0, 0, 0, 0, 0); |
2 | if (room == room_kitchen_final && instance_exists(OBJ_WRITER) == 0) |
3 | { |
4 | if (global.flag[452 have_castle_key1] == 1) |
5 | { |
6 | global.interact = 0; |
7 | instance_destroy(); |
8 | } |
9 | } |
10 | if (room == room_asghouse3 && instance_exists(OBJ_WRITER) == 0) |
11 | { |
12 | if (global.flag[453 have_castle_key2] == 1) |
13 | { |
14 | global.interact = 0; |
15 | instance_destroy(); |
16 | } |
17 | } |