1 | if (cl == 0) |
2 | { |
3 | global.battlegroup = battleno; |
4 | global.border = 0; |
5 | other.x = other.xprevious; |
6 | other.y = other.yprevious; |
7 | instance_create(0, 0, obj_battleblcon); |
8 | cl = 1; |
9 | global.flag[408 progress_hotland_battles] += 1; |
10 | instance_destroy(); |
11 | } |