Undertale script viewer

← back to main script listing

gml_Object_obj_lazyencounterer_core_Create_0

(view raw script w/o annotations or w/e)
1
instance_destroy();
2
cl = 0;
3
if (global.flag[423 progress_core_battles] > 1 && room != room_fire_core_bridge)
4
    instance_destroy();
5
if (global.flag[8 disable_random_encounters] == 1 || global.flag[7 true_pacifist] == 1)
6
    instance_destroy();