1 | instance_destroy(); |
2 | cl = 0; |
3 | if (global.flag[423 progress_core_battles] > 1 && room != room_fire_core_bridge) |
4 | instance_destroy(); |
5 | if (global.flag[8 disable_random_encounters] == 1 || global.flag[7 true_pacifist] == 1) |
6 | instance_destroy(); |