Undertale script viewer

← back to main script listing

gml_Object_obj_lightray_Step_2

(view raw script w/o annotations or w/e)
1
yy = view_yview[0];
2
if (yy < 0)
3
    yy = 0;
4
if (yy > (room_height - 240))
5
    yy = room_height - 240;
6
y = yy - minusy;