1 | image_xscale = -1; |
2 | x = global.idealborder[0] - sprite_width; |
3 | y = global.idealborder[3] - sprite_height - 36; |
4 | alarm[0] = 10; |
5 | visible = true; |
6 | if (scr_monstersum() == 1) |
7 | { |
8 | alarm[0] = 60; |
9 | alarm[2] = 60; |
10 | global.turntimer = 170; |
11 | } |