Undertale script viewer

← back to main script listing

gml_Object_obj_maddummy_Draw_0

(view raw script w/o annotations or w/e)
1
draw_self_border_e();
2
if (global.debug == 1)
3
{
4
    draw_set_color(c_red);
5
    draw_text(x + 200, y, hp);
6
}