| 1 |
if (global.interact == 0) |
| 2 |
{ |
| 3 |
if (global.facing == 1) |
| 4 |
{ |
| 5 |
if (collision_rectangle(x + (sprite_width / 2), y + 19, x + sprite_width + 15, y + sprite_height, obj_interactable, 0, 1)) |
| 6 |
{ |
| 7 |
interactedobject = collision_rectangle(x + (sprite_width / 2), y + (sprite_height / 2), x + sprite_width + 15, y + sprite_height, obj_interactable, 0, 1); |
| 8 |
if (interactedobject != -4) |
| 9 |
{ |
| 10 |
with (interactedobject) |
| 11 |
facing = 3; |
| 12 |
with (interactedobject) |
| 13 |
myinteract = 1; |
| 14 |
} |
| 15 |
} |
| 16 |
} |
| 17 |
if (global.facing == 3) |
| 18 |
{ |
| 19 |
if (collision_rectangle(x + (sprite_width / 2), y + 19, x - 15, y + sprite_height, obj_interactable, 0, 1)) |
| 20 |
{ |
| 21 |
interactedobject = collision_rectangle(x + (sprite_width / 2), y + 3 + (sprite_height / 2), x - 15, y + sprite_height + 3, obj_interactable, 0, 1); |
| 22 |
if (interactedobject != -4) |
| 23 |
{ |
| 24 |
with (interactedobject) |
| 25 |
facing = 1; |
| 26 |
with (interactedobject) |
| 27 |
myinteract = 1; |
| 28 |
} |
| 29 |
} |
| 30 |
} |
| 31 |
if (global.facing == 0) |
| 32 |
{ |
| 33 |
if (collision_rectangle(x + 4, y + 20, (x + sprite_width) - 4, y + sprite_height + 15, obj_interactable, 0, 1)) |
| 34 |
{ |
| 35 |
interactedobject = collision_rectangle(x + 4, y + 20, (x + sprite_width) - 4, y + sprite_height + 15, obj_interactable, 0, 1); |
| 36 |
if (interactedobject != -4) |
| 37 |
{ |
| 38 |
with (interactedobject) |
| 39 |
facing = 2; |
| 40 |
with (interactedobject) |
| 41 |
myinteract = 1; |
| 42 |
} |
| 43 |
} |
| 44 |
} |
| 45 |
if (global.facing == 2) |
| 46 |
{ |
| 47 |
if (collision_rectangle(x + 4, (y + sprite_height) - 5, (x + sprite_width) - 4, y + 5, obj_interactable, 0, 1)) |
| 48 |
{ |
| 49 |
interactedobject = collision_rectangle(x + 4, (y + sprite_height) - 5, (x + sprite_width) - 4, y + 8, obj_interactable, 0, 1); |
| 50 |
if (interactedobject != -4) |
| 51 |
{ |
| 52 |
with (interactedobject) |
| 53 |
facing = 0; |
| 54 |
with (interactedobject) |
| 55 |
myinteract = 1; |
| 56 |
} |
| 57 |
} |
| 58 |
} |
| 59 |
} |