1 | if (obj_time.left == 0) |
2 | { |
3 | if (obj_time.right == 0) |
4 | { |
5 | if (obj_time.down == 0) |
6 | { |
7 | if (obj_time.up == 0) |
8 | moving = 0; |
9 | } |
10 | } |
11 | } |
12 | if (global.interact > 0) |
13 | { |
14 | moving = 0; |
15 | movement = 0; |
16 | } |
17 | else |
18 | { |
19 | movement = 1; |
20 | } |
21 | if (xprevious != x || yprevious != y) |
22 | moving = 1; |
23 | if (moving == 0) |
24 | { |
25 | image_speed = 0; |
26 | image_index = 0; |
27 | } |
28 | if (cutscene == 0) |
29 | { |
30 | if (instance_exists(obj_vsflowey_shaker) == 0) |
31 | { |
32 | view_xview[0] = round((x - (view_wview[0] / 2)) + 10); |
33 | view_yview[0] = round((y - (view_hview[0] / 2)) + 10); |
34 | } |
35 | } |