Undertale script viewer

← back to main script listing

gml_Object_obj_memoryhead_Destroy_0

(view raw script w/o annotations or w/e)
1
global.flag[10 spared_last] = 1;
2
global.flag[23 spared] += 1;
3
global.monster[myself] = 0;
4
with (mypart1)
5
{
6
    mega = 1;
7
    on = 1;
8
alarm[0]
9
alarm[1]
10
alarm[2]
11
}