1 |
con = 1; |
2 |
if (global.plot > 193) |
3 |
{ |
4 |
instance_destroy(); |
5 |
exit; |
6 |
} |
7 |
if (global.plot >= 192) |
8 |
{ |
9 |
sl = instance_create(140, 840, obj_solidwide); |
10 |
sl2 = instance_create(145, 710, obj_solidwide); |
11 |
brokemett = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (140, 700, spr_mettaton_shattered); |
12 |
with (brokemett) |
13 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (); |
14 |
if (global.flag[425 killed_mettaton] == 0) |
15 |
{ |
16 |
brokemett.sprite_index = spr_mett_o_upperbody_light; |
17 |
brokemett.x += 6; |
18 |
brokemett.y -= 3; |
19 |
} |
20 |
ii = instance_create(140, 700, obj_readable_room1); |
21 |
ii = instance_create(160, 700, obj_readable_room1); |
22 |
al2 = instance_create(150, 710, obj_alphys_npc); |
23 |
al2.sprite_index = al2.utsprite; |
24 |
al2.fun = 1; |
25 |
con = 587458478547; |
26 |
} |
27 |
else |
28 |
{ |
29 |
sl = instance_create(140, 840, obj_solidwide); |
30 |
brokemett = scr_markerscr_markerthismarker = instance_create(argument0, argument1, obj_npc_marker);
thismarker.visible = true;
thismarker.image_speed = 0;
thismarker.sprite_index = argument2;
return thismarker; (140, 700, spr_mettaton_shattered); |
31 |
with (brokemett) |
32 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (); |
33 |
if (global.flag[425 killed_mettaton] == 0) |
34 |
{ |
35 |
brokemett.sprite_index = spr_mett_o_upperbody_light; |
36 |
brokemett.x += 6; |
37 |
brokemett.y -= 3; |
38 |
} |
39 |
ii = instance_create(140, 700, obj_readable_room1); |
40 |
ii = instance_create(160, 700, obj_readable_room1); |
41 |
sl2 = instance_create(145, 710, obj_solidwide); |
42 |
obj_mainchara.x = 150; |
43 |
obj_mainchara.y = 750; |
44 |
global.facing = 2; |
45 |
global.interact = 1; |
46 |
obj_mainchara.cutscene = 1; |
47 |
view_object[0] = obj_mainchara; |
48 |
} |
49 |
x_maroon = merge_color(c_black, c_maroon, 0.35); |