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gml_Object_obj_mettleg_r_Create_0

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1
xinit = x;
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anim = 0;
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on = 1;
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xm = 0;
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s = 0;
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sf = 30;
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sp = 6;
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vspeed = 3;
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x += sprite_width;
10
alarm[0] = 1;
gml_Object_obj_mettleg_r_Alarm_0.gml

s = (-sp * pi) / 2; if (c == 0) { xinit -= (sin(s / sp) * sf); x = xinit + sprite_width + (sin(s / sp) * sf); } if (c == 1) { xinit -= (cos(s / sp) * sf); x = xinit + sprite_width + (cos(s / sp) * sf); } if (c == 2) { s = (sp * pi) / 2; xinit += (sin(s / sp) * sf); x = xinit + sprite_width + (sin(s / sp) * sf); c = 0; } visible = true;
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visible = false;
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c = 0;