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gml_Object_obj_milkofhell_shot_Other_10

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1
splat = instance_create(x, y, obj_milkofhell_splatter);
2
splat.image_angle = image_angle;
3
splat.image_xscale = image_xscale;
4
splat.image_yscale = image_yscale;
5
splat.speed = speed;
6
splat.direction = direction;
7
splat.friction = 2;
8
repeat (8)
9
    instance_create(x, y, obj_milkofhell_drop);
10
instance_destroy();