1 | caster_resume(global.batmusic); |
2 | if (instance_exists(obj_shyren)) |
3 | { |
4 | if (obj_shyren.emotion == 2) |
5 | obj_shyren.emotion = 1; |
6 | with (obj_shyren) |
7 | { |
8 | caster_stop(longnote[0]); |
9 | caster_stop(longnote[1]); |
10 | } |
11 | } |