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gml_Object_obj_musbulgen_Destroy_0

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1
caster_resume(global.batmusic);
2
if (instance_exists(obj_shyren))
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{
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    if (obj_shyren.emotion == 2)
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        obj_shyren.emotion = 1;
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    with (obj_shyren)
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    {
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        caster_stop(longnote[0]);
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        caster_stop(longnote[1]);
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    }
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}