1 | if (outside == 0) |
2 | { |
3 | OBJ_WRITER.halt = 3; |
4 | global.monster[myself] = 0; |
5 | if (global.mnfight == 2) |
6 | global.mnfight = 1; |
7 | outside = 1; |
8 | instance_destroy(); |
9 | global.flag[13 bored_last] = 1; |
10 | global.flag[14 status_dummy] = 3; |
11 | } |