1 | global.interact = 3; |
2 | instance_create(0, 0, obj_musfadeout); |
3 | instance_create(0, 0, obj_unfader); |
4 | if (touched == 0) |
5 | { |
6 | alarm[2] = 13; |
7 | touched = 1; |
8 | } |
9 | if (global.flag[88 dated_papyrus] < 3) |
10 | global.flag[88 dated_papyrus] = 3; |