Undertale script viewer

← back to main script listing

gml_Object_obj_papdoor_Step_1

(view raw script w/o annotations or w/e)
1
if (dooract == 1)
2
{
3
    if (collision_rectangle(bbox_left, bbox_top, bbox_right, bbox_bottom, obj_mainchara, 0, 0))
4
        event_user(2);
5
}
6
image_alpha = obj_kitchenchecker.bgalpha;