|
1
|
scr_depthscr_depth
depth = 50000 - ((y * 10) + (sprite_height * 10)); (0, 0, 0, 0, 0);
|
|
2
|
if (fun == 0)
|
|
3
|
{
|
|
4
|
if (instance_exists(obj_face_papyrus))
|
|
5
|
image_index = obj_face_papyrus.image_index;
|
|
6
|
else if (speed == 0 && path_speed == 0)
|
|
7
|
image_index = 0;
|
|
8
|
}
|
|
9
|
if (dir == 1)
|
|
10
|
scr_npcdirscr_npcdir
if (myinteract == 0)
{
if (direction >= 225 && direction < 315)
{
facing = 0;
sprite_index = dsprite;
}
if (direction >= 315 || direction < 45)
{
facing = 1;
sprite_index = rsprite;
}
if (direction >= 45 && direction < 135)
{
facing = 2;
sprite_index = usprite;
}
if (direction >= 135 && direction < 225)
{
facing = 3;
sprite_index = lsprite;
}
}
if (myinteract == (1 + argument0))
{
if (facing == 0)
sprite_index = dtsprite;
if (facing == 1)
sprite_index = rtsprite;
if (facing == 2)
sprite_index = utsprite;
if (facing == 3)
sprite_index = ltsprite;
} (1);
|