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gml_Object_obj_pitsound_Create_0

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1
siner = 0;
2
global.flag[15 in_battle] = 0;
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event_user(0);
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if (global.flag[7 true_pacifist] == 1)
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    exit;
6
if (caster_is_playing(global.currentsong) != 1)
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{
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    global.currentsong = 340;
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    caster_loop(global.currentsong, 1, 1);
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}