| 1 |
scr_npc_animscr_npc_animtt = 0;
if (myinteract == 3)
{
if (instance_exists(OBJ_WRITER))
{
image_speed = 0.2;
if (OBJ_WRITER.halt != 0)
tt = 1;
}
else
{
tt = 1;
}
}
if (tt == 1)
{
image_speed = 0;
image_index = 0;
} (); |
| 2 |
if (con == 1 && instance_exists(OBJ_WRITER) == 0) |
| 3 |
{ |
| 4 |
global.interact = 1; |
| 5 |
con = 2; |
| 6 |
alarm[4] = 20; |
| 7 |
} |
| 8 |
if (con == 2) |
| 9 |
global.interact = 1; |
| 10 |
if (con == 3) |
| 11 |
{ |
| 12 |
global.phasing = 1; |
| 13 |
obj_mainchara.vspeed = 3; |
| 14 |
con = 4; |
| 15 |
} |
| 16 |
if (con == 4) |
| 17 |
{ |
| 18 |
if (obj_mainchara.y > (y - 10)) |
| 19 |
{ |
| 20 |
obj_mainchara.vspeed = 0; |
| 21 |
con = 5; |
| 22 |
alarm[4] = 20; |
| 23 |
} |
| 24 |
} |
| 25 |
if (con == 6) |
| 26 |
{ |
| 27 |
pil = instance_create(x + 10, y + 20, obj_waterpillar); |
| 28 |
con = 7; |
| 29 |
alarm[4] = 3; |
| 30 |
} |
| 31 |
if (con == 8) |
| 32 |
{ |
| 33 |
visible = false; |
| 34 |
obj_mainchara.visible = false; |
| 35 |
con = 9; |
| 36 |
alarm[4] = 30; |
| 37 |
} |
| 38 |
if (con == 10) |
| 39 |
{ |
| 40 |
instance_create(0, 0, obj_unfader); |
| 41 |
con = 11; |
| 42 |
global.entrance = 24; |
| 43 |
alarm[4] = 10; |
| 44 |
} |
| 45 |
if (con == 12) |
| 46 |
{ |
| 47 |
instance_create(0, 0, obj_persistentfader); |
| 48 |
if (room == room_water9) |
| 49 |
room_goto(room_water7 Waterfall - Boat plank); |
| 50 |
if (room == room_water7) |
| 51 |
room_goto(room_water9 Waterfall - Bush after spear dodging); |
| 52 |
con = 13; |
| 53 |
} |
| 54 |
if (con == 20) |
| 55 |
{ |
| 56 |
con = 21; |
| 57 |
alarm[4] = 20; |
| 58 |
} |
| 59 |
if (con == 21) |
| 60 |
{ |
| 61 |
global.interact = 1; |
| 62 |
visible = false; |
| 63 |
obj_mainchara.visible = false; |
| 64 |
obj_mainchara.x = x; |
| 65 |
obj_mainchara.y = y - 8; |
| 66 |
} |
| 67 |
if (con == 22) |
| 68 |
{ |
| 69 |
pil = instance_create(x + 10, y + 20, obj_waterpillar); |
| 70 |
con = 23; |
| 71 |
alarm[4] = 3; |
| 72 |
} |
| 73 |
if (con == 24) |
| 74 |
{ |
| 75 |
obj_mainchara.visible = true; |
| 76 |
visible = true; |
| 77 |
con = 25; |
| 78 |
alarm[4] = 20; |
| 79 |
} |
| 80 |
if (con == 26) |
| 81 |
{ |
| 82 |
global.phasing = 1; |
| 83 |
obj_mainchara.image_speed = 0.25; |
| 84 |
global.facing = 2; |
| 85 |
obj_mainchara.vspeed = -3; |
| 86 |
alarm[4] = 6; |
| 87 |
con = 27; |
| 88 |
} |
| 89 |
if (con == 28) |
| 90 |
{ |
| 91 |
obj_mainchara.vspeed = 0; |
| 92 |
global.facing = 0; |
| 93 |
obj_mainchara.image_speed = 0; |
| 94 |
con = 29; |
| 95 |
alarm[4] = 20; |
| 96 |
global.phasing = 0; |
| 97 |
} |
| 98 |
if (con == 30) |
| 99 |
{ |
| 100 |
global.msg[0] = * Thanks for stepping on my face.Delay 11 * Here's the 3 gold.Wait for inputscr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_purpledude_249") ; |
| 101 |
global.msg[1] = * (You got 3 gold.)Wait for inputClose MessageClose Messagescr_gettextscr_gettextvar text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_purpledude_250") ; |
| 102 |
global.gold += 3; |
| 103 |
global.msc = 0; |
| 104 |
scr_regulartextscr_regulartextglobal.typer = 5;
global.facechoice = 0;
global.faceemotion = 0;
global.msc = 0;
instance_create(0, 0, obj_dialoguer); (); |
| 105 |
con = 31; |
| 106 |
} |
| 107 |
if (con == 31 && instance_exists(OBJ_WRITER) == 0) |
| 108 |
{ |
| 109 |
global.interact = 0; |
| 110 |
con = 0; |
| 111 |
} |