|
1
|
scr_npc_animscr_npc_anim
tt = 0;
if (myinteract == 3)
{
if (instance_exists(OBJ_WRITER))
{
image_speed = 0.2;
if (OBJ_WRITER.halt != 0)
tt = 1;
}
else
{
tt = 1;
}
}
if (tt == 1)
{
image_speed = 0;
image_index = 0;
} ();
|
|
2
|
if (con == 1 && instance_exists(OBJ_WRITER) == 0)
|
|
3
|
{
|
|
4
|
global.interact = 1;
|
|
5
|
con = 2;
|
|
6
|
alarm[4] = 20; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
7
|
}
|
|
8
|
if (con == 2)
|
|
9
|
global.interact = 1;
|
|
10
|
if (con == 3)
|
|
11
|
{
|
|
12
|
global.phasing = 1;
|
|
13
|
obj_mainchara.vspeed = 3;
|
|
14
|
con = 4;
|
|
15
|
}
|
|
16
|
if (con == 4)
|
|
17
|
{
|
|
18
|
if (obj_mainchara.y > (y - 10))
|
|
19
|
{
|
|
20
|
obj_mainchara.vspeed = 0;
|
|
21
|
con = 5;
|
|
22
|
alarm[4] = 20; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
23
|
}
|
|
24
|
}
|
|
25
|
if (con == 6)
|
|
26
|
{
|
|
27
|
pil = instance_create(x + 10, y + 20, obj_waterpillar);
|
|
28
|
con = 7;
|
|
29
|
alarm[4] = 3; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
30
|
}
|
|
31
|
if (con == 8)
|
|
32
|
{
|
|
33
|
visible = false;
|
|
34
|
obj_mainchara.visible = false;
|
|
35
|
con = 9;
|
|
36
|
alarm[4] = 30; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
37
|
}
|
|
38
|
if (con == 10)
|
|
39
|
{
|
|
40
|
instance_create(0, 0, obj_unfader);
|
|
41
|
con = 11;
|
|
42
|
global.entrance = 24;
|
|
43
|
alarm[4] = 10; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
44
|
}
|
|
45
|
if (con == 12)
|
|
46
|
{
|
|
47
|
instance_create(0, 0, obj_persistentfader);
|
|
48
|
if (room == room_water9)
|
|
49
|
room_goto(room_water7 Waterfall - Boat plank);
|
|
50
|
if (room == room_water7)
|
|
51
|
room_goto(room_water9 Waterfall - Bush after spear dodging);
|
|
52
|
con = 13;
|
|
53
|
}
|
|
54
|
if (con == 20)
|
|
55
|
{
|
|
56
|
con = 21;
|
|
57
|
alarm[4] = 20; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
58
|
}
|
|
59
|
if (con == 21)
|
|
60
|
{
|
|
61
|
global.interact = 1;
|
|
62
|
visible = false;
|
|
63
|
obj_mainchara.visible = false;
|
|
64
|
obj_mainchara.x = x;
|
|
65
|
obj_mainchara.y = y - 8;
|
|
66
|
}
|
|
67
|
if (con == 22)
|
|
68
|
{
|
|
69
|
pil = instance_create(x + 10, y + 20, obj_waterpillar);
|
|
70
|
con = 23;
|
|
71
|
alarm[4] = 3; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
72
|
}
|
|
73
|
if (con == 24)
|
|
74
|
{
|
|
75
|
obj_mainchara.visible = true;
|
|
76
|
visible = true;
|
|
77
|
con = 25;
|
|
78
|
alarm[4] = 20; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
79
|
}
|
|
80
|
if (con == 26)
|
|
81
|
{
|
|
82
|
global.phasing = 1;
|
|
83
|
obj_mainchara.image_speed = 0.25;
|
|
84
|
global.facing = 2;
|
|
85
|
obj_mainchara.vspeed = -3;
|
|
86
|
alarm[4] = 6; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
87
|
con = 27;
|
|
88
|
}
|
|
89
|
if (con == 28)
|
|
90
|
{
|
|
91
|
obj_mainchara.vspeed = 0;
|
|
92
|
global.facing = 0;
|
|
93
|
obj_mainchara.image_speed = 0;
|
|
94
|
con = 29;
|
|
95
|
alarm[4] = 20; gml_Object_obj_purpledude_Alarm_4.gml
con += 1;
|
|
96
|
global.phasing = 0;
|
|
97
|
}
|
|
98
|
if (con == 30)
|
|
99
|
{
|
|
100
|
global.msg[0] = * Thanks for stepping on my face.Delay 11 * Here's the 3 gold.Wait for inputscr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_purpledude_249") ;
|
|
101
|
global.msg[1] = * (You got 3 gold.)Wait for inputClose MessageClose Messagescr_gettextscr_gettext
var text_id = argument[0];
var text = ds_map_find_value(global.text_data_en, text_id);
if (is_undefined(text))
text = "";
if (global.language == "ja")
{
var loc_text = ds_map_find_value(global.text_data_ja, text_id);
if (!is_undefined(loc_text))
text = loc_text;
}
for (var i = 1; i <= (string_length(text) - 3); i++)
{
if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]")
{
var sel = string_char_at(text, i + 2);
var replace;
if (sel == "C")
replace = global.charname;
else if (sel == "G")
replace = string(global.gold);
else if (sel == "I")
replace = global.itemname[global.menucoord[1]];
else if (sel == "1" && argument_count > 1)
replace = argument[1];
else if (sel == "2" && argument_count > 2)
replace = argument[2];
else if (sel == "3" && argument_count > 3)
replace = argument[3];
else if (sel == "4" && argument_count > 4)
replace = argument[4];
else if (sel == "5" && argument_count > 5)
replace = argument[5];
else if (sel == "6" && argument_count > 6)
replace = argument[6];
else if (sel == "7" && argument_count > 7)
replace = argument[7];
else if (sel == "8" && argument_count > 8)
replace = argument[8];
else if (sel == "9" && argument_count > 9)
replace = argument[9];
else
replace = "";
var before = string_copy(text, 1, i - 1);
var after = string_copy(text, i + 4, string_length(text));
text = before + replace + after;
i += (string_length(replace) - 1);
}
}
return text; ("obj_purpledude_250") ;
|
|
102
|
global.gold += 3;
|
|
103
|
global.msc = 0;
|
|
104
|
scr_regulartextscr_regulartext
global.typer = 5;
global.facechoice = 0;
global.faceemotion = 0;
global.msc = 0;
instance_create(0, 0, obj_dialoguer); ();
|
|
105
|
con = 31;
|
|
106
|
}
|
|
107
|
if (con == 31 && instance_exists(OBJ_WRITER) == 0)
|
|
108
|
{
|
|
109
|
global.interact = 0;
|
|
110
|
con = 0;
|
|
111
|
}
|