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gml_Object_obj_readable_Step_0

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if (myinteract == 1)
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{
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    global.interact = 1;
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    alarm[0] = 1;
gml_Object_obj_readable_Alarm_0.gml

myinteract = 3; global.msc = 9999; global.typer = 5; global.facechoice = 0; global.faceemotion = 0; mydialoguer = instance_create(0, 0, obj_dialoguer);
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    myinteract = 2;
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}
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if (myinteract == 3)
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{
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    if (instance_exists(mydialoguer) == 0)
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    {
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        global.interact = 0;
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        myinteract = 0;
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    }
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}