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gml_Object_obj_reaperbird_body_Create_0

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1
counter = 0;
2
head_index = 0;
3
headsprite = spr_reaperbird_head;
4
biteon = 1;
5
torso_index = 0;
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bodycounter = 0;
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siner = 0;
8
stretchup = 0;
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ystretch = 4;
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pause = 0;
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mstretch = 0;