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gml_Object_obj_ripoff_asgore_Step_0

(view raw script w/o annotations or w/e)
1
if (global.mnfight == 3)
2
    attacked = 0;
3
if (alarm[5] > 0)
4
{
5
    if (global.monster[0] == 1)
6
    {
7
        if (global.monsterinstance[0].alarm[5] > alarm[5])
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
8
            alarm[5] = global.monsterinstance[0].alarm[5];
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
9
    }
10
    if (global.monster[1] == 1)
11
    {
12
        if (global.monsterinstance[1].alarm[5] > alarm[5])
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
13
            alarm[5] = global.monsterinstance[1].alarm[5];
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
14
    }
15
    if (global.monster[2] == 1)
16
    {
17
        if (global.monsterinstance[2].alarm[5] > alarm[5])
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
18
            alarm[5] = global.monsterinstance[2].alarm[5];
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
19
    }
20
}
21
if (global.mnfight == 1)
22
{
23
    if (talked == 0)
24
    {
25
        alarm[5] = 110;
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
26
        alarm[6] = 1;
gml_Object_obj_ripoff_asgore_Alarm_6.gml

blcon = instance_create(x - 50, y, obj_blconsm); blcon.sprite_index = spr_blconsm2; gg = floor(random(3)); mycommand = round(random(100)); if (talkt == 0) global.msg[0] =
Forgive
me for
this.
scr_gettext("obj_ripoff_asgore_216")
; if (talkt == 1) global.msg[0] =
This is
my
duty.
scr_gettext("obj_ripoff_asgore_217")
; if (talkt == 2) global.msg[0] =
...
scr_gettext("obj_ripoff_asgore_218")
; if (talkt == 2) talkt = 0; if (talkt == 1) talkt = 2; if (talkt == 0) talkt = 1; global.msg[1] =
Close MessageClose MessageClose Message
scr_gettext("obj_ripoff_asgore_248")
; global.typer = 63; blconwd = instance_create(blcon.x + 22, blcon.y + 10, OBJ_NOMSCWRITER); obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
27
        talked = 1;
28
        global.heard = 0;
29
    }
30
}
31
if (control_check_pressed(0))
32
{
33
    if (alarm[5] > 5 && obj_lborder.x == global.idealborder[0] && alarm[6] < 0)
gml_Object_obj_ripoff_asgore_Alarm_6.gml

blcon = instance_create(x - 50, y, obj_blconsm); blcon.sprite_index = spr_blconsm2; gg = floor(random(3)); mycommand = round(random(100)); if (talkt == 0) global.msg[0] =
Forgive
me for
this.
scr_gettext("obj_ripoff_asgore_216")
; if (talkt == 1) global.msg[0] =
This is
my
duty.
scr_gettext("obj_ripoff_asgore_217")
; if (talkt == 2) global.msg[0] =
...
scr_gettext("obj_ripoff_asgore_218")
; if (talkt == 2) talkt = 0; if (talkt == 1) talkt = 2; if (talkt == 0) talkt = 1; global.msg[1] =
Close MessageClose MessageClose Message
scr_gettext("obj_ripoff_asgore_248")
; global.typer = 63; blconwd = instance_create(blcon.x + 22, blcon.y + 10, OBJ_NOMSCWRITER); obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8; obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
34
        alarm[5] = 2;
gml_Object_obj_ripoff_asgore_Alarm_5.gml

with (blconwd) instance_destroy(); with (blcon) instance_destroy(); talked = 0; global.mnfight = 2;
35
}
36
if (global.hurtanim[myself] == 1)
37
{
38
    shudder = 8;
39
    alarm[3] = global.damagetimer;
gml_Object_obj_ripoff_asgore_Alarm_3.gml

if (mypart1.pause != 1) { dmgwriter = instance_create((x + (sprite_width / 2)) - 10, y - 24, obj_dmgwriter); global.damage = takedamage; with (dmgwriter) dmg = global.damage; mypart1.pause = 1; snd_play(snd_damage); alarm[8] = 11; } if (sha == 0) sha = x; x = sha + shudder; if (shudder < 0) shudder = -(shudder + 1); else shudder = -shudder; if (shudder == 0) { sha = 0; global.hurtanim[myself] = 2; exit; } alarm[3] = 2;
40
    global.hurtanim[myself] = 3;
41
}
42
if (global.hurtanim[myself] == 2)
43
{
44
    with (dmgwriter)
45
alarm[2]
46
    if (global.monsterhp[myself] >= 1)
47
    {
48
        global.hurtanim[myself] = 0;
49
        mypart1.pause = 0;
50
        global.myfight = 0;
51
        global.mnfight = 1;
52
    }
53
    else
54
    {
55
        global.myfight = 0;
56
        global.mnfight = 1;
57
        killed = 1;
58
        instance_destroy();
59
    }
60
}
61
if (global.hurtanim[myself] == 5)
62
{
63
    global.damage = 0;
64
    instance_create((x + (sprite_width / 2)) - 48, y - 24, obj_dmgwriter);
65
    with (obj_dmgwriter)
66
alarm[2]
67
    global.myfight = 0;
68
    global.mnfight = 1;
69
    global.hurtanim[myself] = 0;
70
}
71
if (global.mnfight == 2)
72
{
73
    if (attacked == 0)
74
    {
75
        pop = scr_monstersum
scr_monstersum

return global.monster[0] + global.monster[1] + global.monster[2];
();
76
        attacked = 1;
77
    }
78
    if (mercymod == 999999)
79
    {
80
        global.turntimer = -1;
81
        global.mnfight = 3;
82
    }
83
    whatiheard = -1;
84
}
85
if (global.myfight == 2)
86
{
87
    if (whatiheard != -1)
88
    {
89
        if (global.heard == 0)
90
        {
91
            if (whatiheard == 0)
92
            {
93
                global.msc = 0;
94
                with (obj_monsterparent)
95
                    totalmercy += 1;
96
                mercyno += 1;
97
                global.msg[0] = 
* You tell the Lost Soul that
you're going to save
everyone.Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_488")
;
98
                global.msg[1] = 
* Something stirs deep within
him.Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_489")
;
99
                if (totalmercy >= 4)
100
                {
101
                    global.msg[1] = 
* Something stirs within him...Delay 11
* It's all flooding back!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_492")
;
102
                    with (obj_ripoff_toriel)
103
                        saved = 1;
104
                    global.mnfight = 5;
105
                    if (obj_ripoff_toriel.mercyno == 0)
106
                    {
107
                        global.msg[1] = 
* Suddenly,Delay 11 his memories are
flooding back!Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_498")
;
108
                        global.msg[2] = 
* Seeing how nice you are,Delay 11 the
female Lost Soul's memories
returned,Delay 11 too!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_499")
;
109
                    }
110
                }
111
                OBJ_WRITER.halt = 3;
112
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
113
                with (iii)
114
                    halt = 0;
115
                whatiheard = 9;
116
            }
117
            if (whatiheard == 3)
118
            {
119
                global.msc = 0;
120
                with (obj_monsterparent)
121
                    totalmercy += 1;
122
                mercyno += 1;
123
                global.msg[0] = 
* You tell the Lost Soul that
you won't hurt him,Delay 11 no
matter what.Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_517")
;
124
                global.msg[1] = 
* Something about this
is so familiar to him...Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_518")
;
125
                if (totalmercy >= 4)
126
                {
127
                    global.msg[1] = 
* Suddenly,Delay 11 the memories are
flooding back!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_521")
;
128
                    with (obj_ripoff_toriel)
129
                        saved = 1;
130
                    global.mnfight = 5;
131
                    if (obj_ripoff_toriel.mercyno == 0)
132
                    {
133
                        global.msg[1] = 
* Suddenly,Delay 11 his memories are
flooding back!Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_527")
;
134
                        global.msg[2] = 
* Seeing how nice you are,Delay 11 the
female Lost Soul's memories
returned,Delay 11 too!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_528")
;
135
                    }
136
                }
137
                OBJ_WRITER.halt = 3;
138
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
139
                with (iii)
140
                    halt = 0;
141
            }
142
            if (whatiheard == 1)
143
            {
144
                global.msc = 0;
145
                with (obj_monsterparent)
146
                    totalmercy += 1;
147
                mercyno += 1;
148
                global.msg[0] = 
* You stare deep into the
eyes of the Lost Soul.Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_543")
;
149
                global.msg[1] = 
* He remembers the gaze of
humans past...Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_544")
;
150
                if (totalmercy >= 4)
151
                {
152
                    global.msg[1] = 
* Suddenly,Delay 11 the memories are
flooding back!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_547")
;
153
                    with (obj_ripoff_toriel)
154
                        saved = 1;
155
                    global.mnfight = 5;
156
                    if (obj_ripoff_toriel.mercyno == 0)
157
                    {
158
                        global.msg[1] = 
* Suddenly,Delay 11 his memories are
flooding back!Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_553")
;
159
                        global.msg[2] = 
* Seeing how nice you are,Delay 11 the
female Lost Soul's memories
returned,Delay 11 too!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_554")
;
160
                    }
161
                }
162
                OBJ_WRITER.halt = 3;
163
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
164
                with (iii)
165
                    halt = 0;
166
            }
167
            if (whatiheard == 4)
168
            {
169
                global.msc = 0;
170
                with (obj_monsterparent)
171
                    totalmercy += 1;
172
                mercyno += 1;
173
                global.msg[0] = 
* You hug the Lost Soul.Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_569")
;
174
                global.msg[1] = 
* It seems like his aggression
is slowly melting away...Wait for input^
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_570")
;
175
                if (totalmercy >= 4)
176
                {
177
                    global.msg[1] = 
* Suddenly,Delay 11 his memories
are flooding back!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_573")
;
178
                    with (obj_ripoff_toriel)
179
                        saved = 1;
180
                    global.mnfight = 5;
181
                    if (obj_ripoff_toriel.mercyno == 0)
182
                    {
183
                        global.msg[1] = 
* Suddenly,Delay 11 his memories are
flooding back!Wait for input
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_579")
;
184
                        global.msg[2] = 
* Seeing how nice you are,Delay 11 the
female Lost Soul's memories
returned,Delay 11 too!Wait for inputClose MessageClose Message
scr_gettext
scr_gettext

var text_id = argument[0]; var text = ds_map_find_value(global.text_data_en, text_id); if (is_undefined(text)) text = ""; if (global.language == "ja") { var loc_text = ds_map_find_value(global.text_data_ja, text_id); if (!is_undefined(loc_text)) text = loc_text; } for (var i = 1; i <= (string_length(text) - 3); i++) { if (string_copy(text, i, 2) == "\[" && string_char_at(text, i + 3) == "]") { var sel = string_char_at(text, i + 2); var replace; if (sel == "C") replace = global.charname; else if (sel == "G") replace = string(global.gold); else if (sel == "I") replace = global.itemname[global.menucoord[1]]; else if (sel == "1" && argument_count > 1) replace = argument[1]; else if (sel == "2" && argument_count > 2) replace = argument[2]; else if (sel == "3" && argument_count > 3) replace = argument[3]; else if (sel == "4" && argument_count > 4) replace = argument[4]; else if (sel == "5" && argument_count > 5) replace = argument[5]; else if (sel == "6" && argument_count > 6) replace = argument[6]; else if (sel == "7" && argument_count > 7) replace = argument[7]; else if (sel == "8" && argument_count > 8) replace = argument[8]; else if (sel == "9" && argument_count > 9) replace = argument[9]; else replace = ""; var before = string_copy(text, 1, i - 1); var after = string_copy(text, i + 4, string_length(text)); text = before + replace + after; i += (string_length(replace) - 1); } } return text;
("obj_ripoff_asgore_580")
;
185
                    }
186
                }
187
                OBJ_WRITER.halt = 3;
188
                iii = instance_create(global.idealborder[0], global.idealborder[2], OBJ_WRITER);
189
                with (iii)
190
                    halt = 0;
191
            }
192
            global.heard = 1;
193
        }
194
    }
195
}
196
if (global.myfight == 4)
197
{
198
    if (global.mercyuse == 0)
199
    {
200
        script_execute(scr_mercystandard);
201
        if (mercy < 0)
202
            instance_destroy();
203
    }
204
}
205
if (mercymod == 222 && instance_exists(OBJ_WRITER) == 0)
206
{
207
    script_execute(scr_mercystandard);
208
    if (mercy < 0)
209
        instance_destroy();
210
}