| 1 |
if (falling == 0) |
| 2 |
depth = 50000 - ((y * 10) + (sprite_height * 4)); |
| 3 |
if (instance_exists(obj_mainchara)) |
| 4 |
{ |
| 5 |
if (vspeed > 0.1) |
| 6 |
depth = obj_mainchara.depth - 1; |
| 7 |
if (vspeed < -0.1) |
| 8 |
depth = obj_mainchara.depth + 1; |
| 9 |
} |
| 10 |
if (falling > 0) |
| 11 |
depth = 1000; |
| 12 |
xchange = abs(hspeed); |
| 13 |
ychange = abs(vspeed); |
| 14 |
tchange = xchange + ychange; |
| 15 |
angle += ((tchange * 30) / (size * 10)); |
| 16 |
image_xscale = size; |
| 17 |
image_yscale = size; |
| 18 |
if (falling == 1) |
| 19 |
{ |
| 20 |
friction = -0.1; |
| 21 |
vspeed = 3; |
| 22 |
falling = 2; |
| 23 |
} |
| 24 |
if (falling == 2 && y > specialy) |
| 25 |
{ |
| 26 |
y = specialy; |
| 27 |
friction = 0.1; |
| 28 |
vspeed = 0; |
| 29 |
falling = 0; |
| 30 |
} |
| 31 |
if (t == 1 || t == 2) |
| 32 |
{ |
| 33 |
if (hspeed == 0 && vspeed == 0) |
| 34 |
t = 1; |
| 35 |
else |
| 36 |
t = 2; |
| 37 |
} |
| 38 |
golf = 0; |
| 39 |
if (t == 1) |
| 40 |
{ |
| 41 |
if (shrinko > 0) |
| 42 |
shrinko -= 1; |
| 43 |
else |
| 44 |
size -= 0.01; |
| 45 |
} |
| 46 |
if (size < 0.2) |
| 47 |
{ |
| 48 |
instance_destroy(); |
| 49 |
with (obj_rollsnowgen) |
| 50 |
alarm[0] |
| 51 |
} |
| 52 |
if (timeincrease == 1) |
| 53 |
rolltime += 1; |
| 54 |
if (falling == 5 && size >= 0.2) |
| 55 |
{ |
| 56 |
size -= 0.05; |
| 57 |
depth = 900000; |
| 58 |
} |