1 |
if (falling == 0) |
2 |
depth = 50000 - ((y * 10) + (sprite_height * 4)); |
3 |
if (instance_exists(obj_mainchara)) |
4 |
{ |
5 |
if (vspeed > 0.1) |
6 |
depth = obj_mainchara.depth - 1; |
7 |
if (vspeed < -0.1) |
8 |
depth = obj_mainchara.depth + 1; |
9 |
} |
10 |
if (falling > 0) |
11 |
depth = 1000; |
12 |
xchange = abs(hspeed); |
13 |
ychange = abs(vspeed); |
14 |
tchange = xchange + ychange; |
15 |
angle += ((tchange * 30) / (size * 10)); |
16 |
image_xscale = size; |
17 |
image_yscale = size; |
18 |
if (falling == 1) |
19 |
{ |
20 |
friction = -0.1; |
21 |
vspeed = 3; |
22 |
falling = 2; |
23 |
} |
24 |
if (falling == 2 && y > specialy) |
25 |
{ |
26 |
y = specialy; |
27 |
friction = 0.1; |
28 |
vspeed = 0; |
29 |
falling = 0; |
30 |
} |
31 |
if (t == 1 || t == 2) |
32 |
{ |
33 |
if (hspeed == 0 && vspeed == 0) |
34 |
t = 1; |
35 |
else |
36 |
t = 2; |
37 |
} |
38 |
golf = 0; |
39 |
if (t == 1) |
40 |
{ |
41 |
if (shrinko > 0) |
42 |
shrinko -= 1; |
43 |
else |
44 |
size -= 0.01; |
45 |
} |
46 |
if (size < 0.2) |
47 |
{ |
48 |
instance_destroy(); |
49 |
with (obj_rollsnowgen) |
50 |
alarm[0] |
51 |
} |
52 |
if (timeincrease == 1) |
53 |
rolltime += 1; |
54 |
if (falling == 5 && size >= 0.2) |
55 |
{ |
56 |
size -= 0.05; |
57 |
depth = 900000; |
58 |
} |