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gml_Object_obj_roomofdog_Alarm_0

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caster_free(all);
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visible = true;
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type = floor(random(8));
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image_xscale = 2;
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image_yscale = 2;
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if (type == 7)
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{
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    x = room_width / 2;
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    y = room_height / 2;
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    sprite_index = spr_tobdog_sleep_trash;
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    thissong = caster_load("music/sigh_of_dog.ogg");
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    caster_loop(thissong, 1, 0.8 + random(0.2));
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    image_speed = 0.05;
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}
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else
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{
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    x = (room_width / 2) - (sprite_width / 2);
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    y = (room_height / 2) - (sprite_height / 2);
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    thissong = caster_load("music/dance_of_dog.ogg");
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    caster_loop(thissong, 1, 0.95 + random(0.1));
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    image_speed = 0.15;
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}