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gml_Object_obj_royal_rabbitbounce_Draw_0

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1
if (myinteract != 0)
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{
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    siner += 1;
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    y -= (cos(siner / 3) * 0.6);
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    image_yscale = 1 + (sin(siner / 3) * 0.1);
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    image_xscale = 1 - (sin(siner / 3) * 0.05);
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}
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else
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{
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    siner = 0;
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    image_yscale = 1;
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    image_xscale = 1;
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    y = ystart;
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}
15
draw_sprite_ext(sprite_index, image_index, x, y, image_xscale, image_yscale, 0, c_white, image_alpha);