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gml_Object_obj_sans_z_battle_Step_0

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1
hspeed = 2;
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siner += 1;
3
x += sin(siner / 4);
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y += cos(siner / 4);
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if (image_xscale < 1)
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    image_xscale += 0.04;
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if (image_yscale < 1)
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    image_yscale += 0.04;
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if (siner > 60)
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{
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    image_alpha -= 0.1;
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    if (image_alpha < 0.1)
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        instance_destroy();
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}