Undertale script viewer
← back to main script listing
gml_Object_obj_sansb_body_Other_12
(
view raw script w/o annotations or w/e
)
1
if (damageturn == 0)
2
{
3
snd_stop(snd_hurt1);
4
snd_play(snd_hurt1);
5
global.hp -= 1;
6
damageturn = 1;
7
}