1 |
if (con == 0) |
2 |
{ |
3 |
con = 1; |
4 |
snd_play(snd_spearappear); |
5 |
alarm[4] = 20; |
6 |
} |
7 |
if (con == 1) |
8 |
{ |
9 |
tile_layer_shift(l2, 0, -1); |
10 |
tile_layer_shift(l2x, 0, -1); |
11 |
with (obj_mettboss_event) |
12 |
{ |
13 |
obj_mainchara.y -= 1; |
14 |
mett.y -= 1; |
15 |
sixty.y -= 1; |
16 |
} |
17 |
} |
18 |
if (con == 2) |
19 |
{ |
20 |
remay = obj_mainchara.y; |
21 |
remby = obj_mettaton_actor.y; |
22 |
snd_play(snd_impact); |
23 |
con = 3; |
24 |
alarm[4] = 30; |
25 |
blastup = -6; |
26 |
bltotal = 0; |
27 |
bl = 0; |
28 |
ttotal = 0; |
29 |
ttotal2 = 0; |
30 |
cl = 0; |
31 |
} |
32 |
if (con == 4) |
33 |
{ |
34 |
if (cl == 0) |
35 |
{ |
36 |
snd_play(snd_spearrise); |
37 |
cl = 1; |
38 |
} |
39 |
tspeed += 0.4; |
40 |
if (tspeed > 22) |
41 |
tspeed = 22; |
42 |
if (bl == 0) |
43 |
{ |
44 |
blastup += 0.2; |
45 |
bltotal += blastup; |
46 |
tile_layer_shift(l2, 0, blastup); |
47 |
tile_layer_shift(l2x, 0, blastup); |
48 |
sixty.y += blastup; |
49 |
obj_mainchara.y += blastup; |
50 |
obj_mettaton_actor.y += blastup; |
51 |
if (blastup > 0 && bltotal >= 20) |
52 |
blastup = -2; |
53 |
} |
54 |
if (ttotal < 300) |
55 |
{ |
56 |
ttotal += tspeed; |
57 |
ttotal2 += tspeed; |
58 |
tile_layer_shift(l1, 0, tspeed); |
59 |
tile_layer_shift(l3, 0, tspeed); |
60 |
} |
61 |
obj_mettboss_event.bly += tspeed; |
62 |
if (ttotal > 400) |
63 |
{ |
64 |
ttotal -= 400; |
65 |
tile_layer_shift(l1, 0, -400); |
66 |
} |
67 |
instance_create(0, 0, obj_speedline); |
68 |
} |
69 |
if (con == 6) |
70 |
{ |
71 |
with (obj_speedline) |
72 |
instance_destroy(); |
73 |
con = 7; |
74 |
tile_layer_shift(l2, 0, -bltotal + 20); |
75 |
tile_layer_shift(l2x, 0, -bltotal + 20); |
76 |
if (instance_exists(sixty)) |
77 |
sixty.y += -bltotal + 20; |
78 |
tile_layer_shift(l3, 0, -ttotal2); |
79 |
tile_layer_shift(l1, 0, -ttotal); |
80 |
} |
81 |
if (con == 7) |
82 |
instance_destroy(); |