1 |
draw_sprite(sprite_index, image_index, x, y); |
2 |
if (active == 1) |
3 |
{ |
4 |
for (i = 0; i < ammo; i += 1) |
5 |
draw_sprite(spr_shotguy_indicator, 0, x + 20 + (i * 10), y - 2); |
6 |
} |
7 |
draw_set_color(c_white); |
8 |
if (win > 0) |
9 |
draw_set_color(c_lime); |
10 |
draw_rectangle(gridl - 2, gridu - 2, gridr + 1, gridd + 1, true); |
11 |
if (wintimer >= 50) |
12 |
draw_sprite(spr_text_congratulations, 0, (gridr / 2) + (gridl / 2), gridu - 15); |
13 |
if (restart > 0) |
14 |
{ |
15 |
if (rstype < 99) |
16 |
draw_sprite(spr_text_restart, 0, (gridr / 2) + (gridl / 2), gridu - 15); |
17 |
else |
18 |
draw_sprite(spr_text_restaurant, 0, (gridr / 2) + (gridl / 2), gridu - 15); |
19 |
} |
20 |
if (active == 0) |
21 |
{ |
22 |
draw_set_color(c_black); |
23 |
draw_set_alpha(0.4); |
24 |
ossafe_fill_rectangle(-10, -10, 400, 160); |
25 |
draw_set_alpha(1); |
26 |
} |