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gml_Object_obj_sorrybody_Create_0

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1
siner = 0;
2
freeze = 0;
3
intense = 0;
4
back = 0;
5
tailsiner = 0;
6
tailtype = 1;
7
extend = 1.5;
8
shimmy = 0;
9
ch = -1;
10
madech = 0;
11
ch_color = 16777215;
12
ch_color2 = 16777215;
13
o_o = 0;
14
madetrash = 0;
15
madetrash_b = 0;
16
armtype = 0;
17
hat = random(60);
18
global.faceemotion = 0;
19
global.flag[20 animation_index] = 0;
20
tail_t = 0;
21
diff = 3;
22
pause = 0;