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gml_Object_obj_spearafterimage_Create_0
(
view raw script w/o annotations or w/e
)
1
color = c_red;
2
alpha = 0.8;
3
originx = x;
4
originy = y;
5
outx = x;
6
outy = y;
7
outx2 = x;
8
outy2 = y;