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gml_Object_obj_spiderb_Other_12

(view raw script w/o annotations or w/e)
1
purpleheart = instance_create(obj_heart.x, obj_heart.y, obj_purpleheart);
2
obj_heart.sprite_index = spr_heartpurple;
3
obj_heart.x = -200;
4
obj_heart.movement = -1;