1 | if (global.plot > yarl) |
2 | image_index = 1; |
3 | if (room == room_ruins9 && global.flag[35 pushed_rock_4] == 1) |
4 | image_index = 1; |
5 | if (room == room_ruins11) |
6 | { |
7 | if (global.flag[33 pushed_rock_3] == 1) |
8 | image_index = 1; |
9 | } |