| 1 | if (global.plot > yarl) |
| 2 | image_index = 1; |
| 3 | if (room == room_ruins9 && global.flag[35 pushed_rock_4] == 1) |
| 4 | image_index = 1; |
| 5 | if (room == room_ruins11) |
| 6 | { |
| 7 | if (global.flag[33 pushed_rock_3] == 1) |
| 8 | image_index = 1; |
| 9 | } |