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gml_Object_obj_spinbullet_final_gen_Step_0

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repeat (1)
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{
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    if (counter == (num * trip) && num < maxnum)
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    {
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        xx = lengthdir_x(radius, add_dir + ((num / maxnum) * 360 * side));
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        yy = lengthdir_y(radius, add_dir + ((num / maxnum) * 360 * side));
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        spinbullet[num] = instance_create(centerx + xx, centery + yy, obj_spinbullet_huge);
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        spinbullet[num].trick = 2;
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        num += 1;
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    }
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    counter += 1;
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}