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gml_Object_obj_spinbullet_last_Draw_0

(view raw script w/o annotations or w/e)
1
draw_sprite(sprite_index, image_index, x, y);
2
if (secrettrick == 1)
3
{
4
    depth = -1;
5
    wht += 0.01;
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    draw_set_alpha(wht);
7
    draw_set_color(c_white);
8
    ossafe_fill_rectangle(-10, -10, 999, 999);
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    draw_set_alpha(1);
10
}