scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10));(0, 0, 0, 0, 0);
script_execute(scr_onscreen, 37, 18);
if (onscreen == 1)
{
if (alarm[0] == -1)
alarm[0] = 1;gml_Object_obj_stalkerflowey_Alarm_0.gmlimage_speed = 0.5;
}