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gml_Object_obj_stalkergen_Create_0

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1
alarm[0]
 = 2;
gml_Object_obj_stalkergen_Alarm_0.gml

alarm[0]
 = rate;
chostx = global.idealborder[0] + 8 + random(119); sum =
scr_monstersum();
if (sum == 1) instance_create(chostx, global.idealborder[3] + 10, blt_stalk1); if (sum > 1) instance_create(chostx, global.idealborder[2] - 30, blt_stalk1);
2
rate = global.firingrate;