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gml_Object_obj_stalkergen_Create_0

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1
alarm[0] = 2;
gml_Object_obj_stalkergen_Alarm_0.gml

alarm[0] = rate; chostx = global.idealborder[0] + 8 + random(119); sum = scr_monstersum(); if (sum == 1) instance_create(chostx, global.idealborder[3] + 10, blt_stalk1); if (sum > 1) instance_create(chostx, global.idealborder[2] - 30, blt_stalk1);
2
rate = global.firingrate;