1 | if (y > room_height || y < 0) |
2 | instance_destroy(); |
3 | if (shake == 1) |
4 | { |
5 | x += (sin(siner / 2) * 2); |
6 | image_angle += (sin(siner / 2) * 2); |
7 | siner += 1; |
8 | } |
9 | if (global.mnfight != 2) |
10 | instance_destroy(); |