Undertale script viewer

← back to main script listing

gml_Object_obj_storagemenu_Create_0

(view raw script w/o annotations or w/e)
1
j = 0;
2
alarm[0] = 3;
gml_Object_obj_storagemenu_Alarm_0.gml

if (j == 1) { global.menuno = 6; global.interact = 5; } if (j == 2) { global.menuno = 7; global.interact = 5; } instance_destroy();