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gml_Object_obj_teleigloo_Collision_1576

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1
if (con == 0 && global.interact == 0)
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{
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    snd_play(snd_escaped);
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    if (x < 1000)
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        con = 5;
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    if (x > 1000)
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        con = 10;
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    global.interact = 1;
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}