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gml_Object_obj_tembody_Alarm_3

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1
smuggy = 10;
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if (global.mnfight == 2)
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{
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    if (instance_exists(blt_temhand) == 0)
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    {
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        if (instance_exists(obj_maintem) == 0)
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            global.mnfight = 3;
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    }
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}