|
1
|
blcon = instance_create(x + sprite_width, y, obj_blconsm);
|
|
2
|
mycommand = round(random(100));
|
|
3
|
if (mycommand >= 0 && mycommand < 30)
|
|
4
|
global.msg[0] = "Ribbit,&ribbit.";
|
|
5
|
if (mycommand >= 30 && mycommand < 50)
|
|
6
|
global.msg[0] = "Croak,&croak.";
|
|
7
|
if (mycommand >= 50 && mycommand < 80)
|
|
8
|
global.msg[0] = "Hop,&hop.";
|
|
9
|
if (mycommand >= 80 && mycommand <= 100)
|
|
10
|
global.msg[0] = "Meow.";
|
|
11
|
if (whatiheard == 1)
|
|
12
|
{
|
|
13
|
global.msg[0] = "(Blushes&deeply.)&Ribbit..";
|
|
14
|
alarm[5] = 108; gml_Object_obj_testmonster_Alarm_5.gml
with (blconwd)
instance_destroy();
with (blcon)
instance_destroy();
talked = 0;
whatiheard = -1;
global.mnfight = 2;
|
|
15
|
}
|
|
16
|
if (whatiheard == 3)
|
|
17
|
global.msg[0] = "(Shiver)";
|
|
18
|
global.msg[1] = "%%%";
|
|
19
|
global.typer = 2;
|
|
20
|
blconwd = instance_create(blcon.x + 15, blcon.y + 10, OBJ_NOMSCWRITER);
|
|
21
|
global.border = 3;
|
|
22
|
obj_heart.x = round((global.idealborder[0] + global.idealborder[1]) / 2) - 8;
|
|
23
|
obj_heart.y = round((global.idealborder[2] + global.idealborder[3]) / 2) - 8;
|