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gml_Object_obj_throwwolf_Step_0

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1
if (stage > 0)
2
    valuindex += 0.1667;
3
if (valuindex > 9.2 && stage == 1)
4
{
5
    stage = 2;
6
    instance_create(x, y, obj_flyingiceblock);
7
}
8
if (valuindex >= 11)
9
{
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    image_index = 0;
11
    image_speed = 0;
12
    stage = 0;
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    valuindex = 0;
14
}