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gml_Object_obj_time_Other_2

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1
SCR_GAMESTART
SCR_GAMESTART

randomize(); audio_channel_num(128); global.awfultest = 0; global.steam_int = 0; if (steam_initialised()) { global.steam_int = 1; if (steam_file_exists("system_information_962")) { exd = file_text_open_write("system_information_962"); file_text_write_string(exd, "a"); file_text_close(exd); } if (steam_file_exists("system_information_963")) { exd = file_text_open_write("system_information_963"); file_text_write_string(exd, "b"); file_text_close(exd); if (file_exists("system_information_962")) file_delete("system_information_962"); if (steam_file_exists("system_information_962")) steam_file_delete("system_information_962"); } } global.debug = 0; global.hp = 20; global.maxhp = 20; global.en = 20; global.maxen = 20; global.at = 10; global.df = 10; global.adef = 0; global.sp = 4; global.asp = 4; global.hb = 5; global.gt = 5; global.km = 0; global.ph = 0; global.gold = 0; global.xp = 0; global.lv = 1; global.area = 0; global.charname = "CHARA"; for (i = 0; i < 8; i += 1) { global.item[i] = 0; global.spell[i] = 1; global.bulletvariable[i] = 0; global.menuno = -1; global.menucoord[i] = 0; global.bmenuno = 0; global.bmenucoord[i] = 0; } for (i = 0; i < 24; i += 1) global.areapop[i] = 0; for (i = 0; i < 99; i += 1) global.msg[i] = "%%%"; global.area = 0; for (i = 0; i < 512; i += 1) global.flag[i] = 0; global.flag[300 dimensional_box_A_1] = 14; global.flag[301 dimensional_box_A_2] = 0; global.flag[302 dimensional_box_A_3] = 0; global.flag[303 dimensional_box_A_4] = 0; global.flag[304 dimensional_box_A_5] = 0; global.flag[512 choice_left_toriel] = 0; global.idealborder[0] = 0; global.idealborder[1] = 0; global.idealborder[2] = 0; global.idealborder[3] = 0; global.plot = 0; global.currentroom = room_start; for (i = 0; i < 3; i += 1) { global.monstername[i] = "Error"; global.monsterhp[i] = 50; global.monstermaxhp[i] = 50; global.monsterdef[i] = 0; global.xpreward[i] = 0; global.goldreward[i] = 0; global.itemrewardid[i] = 0; global.itemrewardchance[i] = 0; global.monster[i] = 0; global.attacker[i] = 0; global.mnpwr[i] = 0; global.bulletpwr[i] = 0; global.hurtanim[i] = 0; } global.xpreward[3] = 0; global.goldreward[3] = 0; global.battlegroup = 3; global.turntimer = 0; global.talked = 0; global.inv = 20; global.invc = 0; global.turnmax = 0; global.myfight = 0; global.mnfight = 0; global.incombat = 0; global.firingrate = 14; global.border = 0; ...
(0, 0, 0, 0, 0);
2
time = 0;
3
image_speed = 0;
4
jjjjjj = 0;
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repeat (20)
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{
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    global.tempvalue[jjjjjj] = 0;
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    jjjjjj += 1;
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}
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ossafe_savedata_load();
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started = 0;