1 |
scr_depthscr_depthdepth = 50000 - ((y * 10) + (sprite_height * 10)); (0, 0, 0, 0, 0); |
2 |
global.plot = 7.5; |
3 |
image_speed = 0; |
4 |
dsprite = spr_toriel_handhold_d; |
5 |
usprite = spr_toriel_handhold_u; |
6 |
lsprite = spr_toriel_l; |
7 |
rsprite = spr_toriel_handhold_r; |
8 |
dtsprite = spr_toriel_dt; |
9 |
utsprite = spr_toriel_ut; |
10 |
ltsprite = spr_toriel_lt; |
11 |
rtsprite = spr_toriel_rt; |
12 |
myinteract = 0; |
13 |
facing = 0; |
14 |
direction = 0; |
15 |
obj_mainchara.visible = false; |
16 |
obj_mainchara.y = y + 28; |
17 |
path_start(path_torielwalk5_2, 1, path_action_stop, 0); |
18 |
global.phasing = 1; |
19 |
obj_spiketile2.solid = 0; |
20 |
with (obj_mainchara) |
21 |
path_start(path_torielwalk5_2, 1, path_action_stop, 0); |
22 |
global.interact = 6; |
23 |
conversation = 0; |
24 |
phone = 0; |